User contributions
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)
- 16:30, 22 September 2014 (diff | hist) . . (+142) . . Video Tutorials (current)
- 16:28, 22 September 2014 (diff | hist) . . (+270) . . Video Tutorials
- 15:34, 22 September 2014 (diff | hist) . . (+1,205) . . N Music and Sound FX (Created page with "==Overview== A short overview of the audio part of the game. ===Sound format=== The file format for the sound fx should be .wav files. You have to copy them into one of the...")
- 13:34, 22 September 2014 (diff | hist) . . (+687) . . N Masks and Atlas building (Created page with "==Overview== All gfx files (objects and character/enemies etc) needs a mask and need to be added to an atlas to improve render performance. No worries, both is an automati...") (current)
- 13:22, 22 September 2014 (diff | hist) . . (+1,453) . . Special FX (current)
- 12:05, 22 September 2014 (diff | hist) . . (+203) . . N Enemies (Created page with "==Overview== See Characters for references. '''Note:''' Enemies are often a bit different and special cases. It makes sense to have a look at the enemies from the main...") (current)
- 12:03, 22 September 2014 (diff | hist) . . (+30) . . Assets Rules and Naming
- 12:03, 22 September 2014 (diff | hist) . . (+1,409) . . N Characters (Created page with "==Overview== Characters and enemies are all having 8 directions they can look. But only 5 are actually made, the other 3 are mirrored over in the Animation Sets. But you...")
- 11:32, 22 September 2014 (diff | hist) . . (+70) . . Main Page (→Tips and Tricks)
- 11:31, 22 September 2014 (diff | hist) . . (+182) . . Main Page (→Assets Rules and Naming)
- 11:29, 22 September 2014 (diff | hist) . . (+74) . . Main Page (→Dialoges)
- 11:23, 22 September 2014 (diff | hist) . . (+2) . . Tilesets
- 11:22, 22 September 2014 (diff | hist) . . (+1,900) . . Tilesets
- 10:59, 22 September 2014 (diff | hist) . . (0) . . N File:Shadows001.png (current)
- 10:56, 22 September 2014 (diff | hist) . . (0) . . N File:Borders001.png (current)
- 10:43, 22 September 2014 (diff | hist) . . (+621) . . N Tilesets (Created page with "==Overview== Tilesets are sheets that contain the basic levelblocks you need for making a level in Halfway. The you look like this: file:StandardTiles001.png They have...")
- 10:39, 22 September 2014 (diff | hist) . . (0) . . N File:StandardTiles001.png (current)
- 10:26, 22 September 2014 (diff | hist) . . (+512) . . File names for objects
- 10:22, 22 September 2014 (diff | hist) . . (0) . . N File:Door001-1s.png (current)
- 10:21, 22 September 2014 (diff | hist) . . (0) . . N File:Door001-2s.png (current)
- 10:21, 22 September 2014 (diff | hist) . . (0) . . N File:Door001-2.png (current)
- 10:21, 22 September 2014 (diff | hist) . . (0) . . N File:Door001-1.png (current)
- 10:21, 22 September 2014 (diff | hist) . . (0) . . N File:Door001-0s.png (current)
- 10:20, 22 September 2014 (diff | hist) . . (0) . . N File:Door001-0.png (current)
- 17:29, 19 September 2014 (diff | hist) . . (+3,445) . . Weapons.json (current)
- 17:24, 19 September 2014 (diff | hist) . . (+12) . . N Special FX (Created page with "==OVerview==")
- 17:24, 19 September 2014 (diff | hist) . . (-1) . . How to change and add Items and other things (→= Asset Meta Data) (current)
- 17:04, 19 September 2014 (diff | hist) . . (+3) . . Character Unit Files (→Description) (current)
- 17:04, 19 September 2014 (diff | hist) . . (+3,389) . . Character Unit Files
- 16:31, 19 September 2014 (diff | hist) . . (+795) . . N Enemy Unit Files (Created page with "==Overview== The enemy json file works exactly like the Character Unit Files but for your enemies. So go there to get you informations. ;) ==Example== { "class" : "Co...") (current)
- 16:29, 19 September 2014 (diff | hist) . . (+36) . . N Character Unit Files (Created page with "==Overview== Awesome text goes here")
- 16:28, 19 September 2014 (diff | hist) . . (-1) . . How to change and add Items and other things (→Character description files .unit)
- 16:27, 19 September 2014 (diff | hist) . . (+1,444) . . N Weapons.json (Created page with "==Overview== ==Example:== { "itemList" : [ { "class" : "Weapon", "itemId" : "shortRange01MK01", "itemType" : "Weapon", "weaponSfxSet" : "shortR...")
- 16:21, 19 September 2014 (diff | hist) . . (-2) . . Animation Sets (→OVerview) (current)
- 16:21, 19 September 2014 (diff | hist) . . (+116) . . Animation Sets (→Example)
- 16:19, 19 September 2014 (diff | hist) . . (+6,553) . . N Animation Sets (Created page with "==OVerview== In this set files you define how the animations are set up and if they are mirrored copies of another animation. '''Info:''' To save work time and memory only 5...")
- 16:12, 19 September 2014 (diff | hist) . . (+629) . . Suits.json (current)
- 16:02, 19 September 2014 (diff | hist) . . (+221) . . How to change and add Items and other things
- 15:59, 19 September 2014 (diff | hist) . . (+1,017) . . N Suits.json (Created page with "==Overview== Sutis are the armor for the player and the enemies. So if you want add a new suit you have to do it here. A suit can have the following effects: #Reduces the d...")
- 15:52, 19 September 2014 (diff | hist) . . (+14) . . ProgressPacks.json (→Description) (current)
- 15:51, 19 September 2014 (diff | hist) . . (+2,055) . . ProgressPacks.json
- 15:29, 19 September 2014 (diff | hist) . . (+48) . . LevelPoints.json (→The values) (current)
- 15:28, 19 September 2014 (diff | hist) . . (-2) . . LevelPoints.json (→=How it works)
- 15:15, 19 September 2014 (diff | hist) . . (+2,735) . . N LevelPoints.json (Created page with "==Overview== In this json and the ProgressPacks.json are the ones that define the progress of the game and how the overview maps looks. ==Example Level Point== {...")
- 14:40, 19 September 2014 (diff | hist) . . (+12) . . N ProgressPacks.json (Created page with "==Overview==")
- 14:38, 19 September 2014 (diff | hist) . . (+98) . . N SkillDescriptions.json (Created page with "==Overview== In this json the skills descriptions are placed. This has localization reasons only.") (current)
- 14:36, 19 September 2014 (diff | hist) . . (-16) . . Items.json (current)
- 14:35, 19 September 2014 (diff | hist) . . (+11) . . Items.json (→Usable Items)
- 14:35, 19 September 2014 (diff | hist) . . (+680) . . Items.json
- 13:59, 19 September 2014 (diff | hist) . . (+1,272) . . Items.json
- 11:58, 19 September 2014 (diff | hist) . . (+1,053) . . Items.json (→Usable Items)
- 11:28, 19 September 2014 (diff | hist) . . (+1,326) . . Items.json
- 10:21, 19 September 2014 (diff | hist) . . (+3,565) . . Items.json
- 10:16, 19 September 2014 (diff | hist) . . (+515) . . N Items.json (Created page with "== Overview== === Item types === *Grenades *Usable Items **Medkit **Shieldrecharge **Temp Stimpack **Perma Stims ====Attributes==== =====Perma Stims===== *Health *Aming *A...")
- 17:11, 18 September 2014 (diff | hist) . . (+3,854) . . N Balancing.json (Created page with "==Overview== The balancing.json is manly used to set the overall balancing of skills and the game itself. Also it can be used to test out different balancing settings, without...") (current)
- 16:14, 18 September 2014 (diff | hist) . . (+3,819) . . Ai archetypes.json (current)
- 15:49, 18 September 2014 (diff | hist) . . (+1,426) . . N Ai archetypes.json (Created page with "==Overview== The AI of Halfway can be split up in 6 different types: #Standard #Berserker #Tank #Turret #Sniper #Scout Each has its base behavior you can build upon. In this...")
- 15:36, 18 September 2014 (diff | hist) . . (+99) . . N AssetMetaData.json (Created page with "==Overview== This json is autogenerated by the MetaData Tool and should not be edited manually.") (current)
- 15:31, 18 September 2014 (diff | hist) . . (+7) . . AccuracyCurves.json (→Example) (current)
- 15:26, 18 September 2014 (diff | hist) . . (+2,911) . . N AccuracyCurves.json (Created page with "== Overview== In the accuracy json, you can define curves for weapons on how good they hit over distance. There are always two curves: #The main curve when you use only 1AP...")
- 15:03, 18 September 2014 (diff | hist) . . (+1,195) . . How to change and add Items and other things
- 14:26, 18 September 2014 (diff | hist) . . (+395) . . How to change and add Items and other things
- 14:09, 18 September 2014 (diff | hist) . . (+197) . . Main Page (→Json files (Items) or where the Data is stored)
- 14:04, 18 September 2014 (diff | hist) . . (+533) . . Image Processor (current)
- 12:22, 18 September 2014 (diff | hist) . . (+418) . . Image Processor (→Settings)
- 12:19, 18 September 2014 (diff | hist) . . (+1,651) . . Image Processor
- 11:40, 18 September 2014 (diff | hist) . . (+8) . . Assets Rules and Naming (→Overview)
- 11:39, 18 September 2014 (diff | hist) . . (+15) . . Assets Rules and Naming (→Types of Grafics Assets)
- 11:38, 18 September 2014 (diff | hist) . . (+255) . . Image Processor
- 11:25, 18 September 2014 (diff | hist) . . (0) . . N File:ImageProcessor.png (current)
- 11:24, 18 September 2014 (diff | hist) . . (+28) . . Image Processor (→Overview)
- 11:04, 18 September 2014 (diff | hist) . . (+224) . . Main Page (→Image Processor)
- 11:01, 18 September 2014 (diff | hist) . . (+21) . . Gif Processor (→What is what setting) (current)
- 11:01, 18 September 2014 (diff | hist) . . (+92) . . Gif Processor (→What is what setting)
- 11:00, 18 September 2014 (diff | hist) . . (0) . . N File:GinaNia-Run.gif (current)
- 10:59, 18 September 2014 (diff | hist) . . (0) . . Gif Processor (→What is what setting)
- 10:59, 18 September 2014 (diff | hist) . . (0) . . Gif Processor (→What is what setting)
- 10:58, 18 September 2014 (diff | hist) . . (+1,845) . . Gif Processor
- 10:45, 18 September 2014 (diff | hist) . . (+1,039) . . Gif Processor
- 08:18, 18 September 2014 (diff | hist) . . (+397) . . N Gif Processor (Created page with "==Overview== This is a little standalone tool that allows you to make png animation stripes from gif animations. The good thing here is that you can have gifs with all animati...")
- 08:17, 18 September 2014 (diff | hist) . . (+300) . . Main Page (→Gif Processor)
- 16:05, 17 September 2014 (diff | hist) . . (+168) . . N Assets Rules and Naming (Created page with "==Overview== ===Types of Grafics Assets=== Objects Tilesets Characters Enemies Special FX === Sound Fx and Music === Music and Sound FX")
- 16:04, 17 September 2014 (diff | hist) . . (-44) . . Main Page (→Assets Rules and Naming)
- 16:04, 17 September 2014 (diff | hist) . . (+279) . . N How to change and add Items and other things (Created page with "== Overview == === List of Json files=== accuracyCurves.json ai_archetypes.json assetMetaData.json balancing.json items.json levelPoints.json...")
- 16:03, 17 September 2014 (diff | hist) . . (-160) . . Main Page (→Json files (Items))
- 15:55, 17 September 2014 (diff | hist) . . (+282) . . Main Page
- 15:52, 17 September 2014 (diff | hist) . . (+331) . . Main Page
- 15:31, 17 September 2014 (diff | hist) . . (+1,390) . . MetaData Tool (current)
- 15:10, 17 September 2014 (diff | hist) . . (0) . . N File:MetaDataTool.png (current)
- 15:10, 17 September 2014 (diff | hist) . . (+65) . . N MetaData Tool (Created page with "== How it works == file:MetaDataTool.png == Known Issues ==")
- 15:05, 17 September 2014 (diff | hist) . . (+1,178) . . N Fog of War Edit Mode (Created page with "==How it works== Without the "Fog of War" (Short FoW) the whole level is visible. This is okay if you have a homebase where everything is already discovered. So the idea of...") (current)
- 14:50, 17 September 2014 (diff | hist) . . (+1,486) . . N Collision Edit Mode (Created page with "==How it works== Collision in Halfway is tile based. So there are two basic situations: You can walk on an tile or you can't. To set up the collisions you have to do the fol...") (current)
- 14:12, 17 September 2014 (diff | hist) . . (+1,593) . . Light Edit Mode (current)
- 13:38, 17 September 2014 (diff | hist) . . (0) . . N File:LightSettings.png (current)
- 13:37, 17 September 2014 (diff | hist) . . (+324) . . Light Edit Mode
- 13:32, 17 September 2014 (diff | hist) . . (0) . . N File:LightLayerSetting.png (current)
- 13:31, 17 September 2014 (diff | hist) . . (+1,320) . . N Light Edit Mode (Created page with "=== How the light system works === The light system work basicly the same as the object layer. So all shortcuts etc are working here too. Only difference is, that you always...")
- 11:54, 17 September 2014 (diff | hist) . . (+30) . . Enemy Edit Mode (→AI Types)
- 11:51, 17 September 2014 (diff | hist) . . (+1,520) . . Enemy Edit Mode
- 11:11, 17 September 2014 (diff | hist) . . (0) . . N File:EnemyOption.png (current)
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)