How it works
This action just counts down the time you set and then gives a impulse to the next trigger that it is done. Works great for timing and delaying multiple actions.
The value are seconds.
Note: It is often a good idea to delay actions by a time of 0.5s. We used this value a lot when doing stuff. (Opening doors -> 0.5s delay -> Sequence starts). We found that it gives the game a much nicer feel if you do it this way instead of just starting the sequence as soon as the player clicks on an object.
- Duration: The time the timer counts down in seconds.