Sequence End Listener

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How it works

This trigger tells the game were the your sequence is ending. Nearly all the sequences need Sequence Begin Listener and a Sequence End Listener or else the game will hang in a endless loop.

Where to place them: In 99% of the cases place the Sequence Begin Listener at the very first action of the sequence and the Sequence End Listener to the last action in the sequence.

If your sequence only is one action long, then add both at the same action.

If your sequence is none linear, choose the action that will definitely be played last.


  1. Target Trigger

Known Issue

  • The change level action should not have a end trigger attached to it. It keeps the game in a endless loop. Place the this trigger one action further down the line. If you only have a change level action don't attache a start and end trigger.