Jump Sequence Action
How it works
This action initializes a jump for the Goliath. You can spawn enemies while doing a jump.
To do so, you need an additional enemy layer that is hidden. When the jump is made it gets unhidden depending on your settings.
- Spawn Enemy: No/Yes
- No: Only the effect gets played but no enemies get spawned.
- Yes: The jump effect gets played and enemies are getting spawned. You have to define the layer which contains the enemies.
- Spawn Layer: Select the layer you want to unhide/spwan the enemies from.