Difference between revisions of "Assets Rules and Naming"

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(Types of Grafics Assets)
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For all the GFX files use the png as file format.
 
For all the GFX files use the png as file format.
  
===Types of  Grafics Assets===
+
===Types of  Assets===
  
 
[[File names for objects|Objects]]
 
[[File names for objects|Objects]]

Revision as of 13:46, 8 October 2014

Overview

For all the GFX files use the png as file format.

Types of Assets

Objects

Tilesets

Characters

Enemies

Special FX

Masks and Atlas building

Sound Fx and Music

Music and Sound FX