Active Attribute Action
From Halfway
How it works
This action will activate the attribute of an object it is linked to.
For example a door can be inactive until this trigger activates it. (You can switch off object attributes in their object setting.) A good example is in the second level in the game where the end of the mission when all enemies are killed the doors with the level exit gets activated.
Settings
- Linked Attribute: Select an object in the action layer that has an attribute.
Known Issue
None