Difference between revisions of "Prevent Enemy Spotted Action"
From Halfway
(Created page with "== How it works == == Settings == ==Known Issue ==") |
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== How it works == | == How it works == | ||
+ | If this action is used, the usual: "Hey there is a new Enemy over there"-Camera move gets suppressed. This is useful if you already have a camera move done in a sequence and you don't want the game to make another one. (For example when you enter a room full of enemies) | ||
== Settings == | == Settings == | ||
+ | |||
+ | None | ||
==Known Issue == | ==Known Issue == | ||
+ | |||
+ | None |
Latest revision as of 16:41, 16 September 2014
How it works
If this action is used, the usual: "Hey there is a new Enemy over there"-Camera move gets suppressed. This is useful if you already have a camera move done in a sequence and you don't want the game to make another one. (For example when you enter a room full of enemies)
Settings
None
Known Issue
None