Difference between revisions of "Enemy Unit Files"
From Halfway
(Created page with "==Overview== The enemy json file works exactly like the Character Unit Files but for your enemies. So go there to get you informations. ;) ==Example== { "class" : "Co...") |
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Latest revision as of 16:31, 19 September 2014
Overview
The enemy json file works exactly like the Character Unit Files but for your enemies. So go there to get you informations. ;)
Example
{
"class" : "ComputerUnitDefinition", "name" : "Infested Mechanic", "unitSfxSet" : "infested01", "shortName" : "Mechanic", "aiArchetype" : "Berserker", "recycledEnergyBonus" : 5, "actionPoints" : 2, "attacksPerTurn" : 1, "healthPoints" : 1, "aimingPoints" : 10, "agilityPoints" : 5, "visibilityRange" : 25, "hearingRange" : 24, "experience" : 0, "level" : 1, "movementSpeed" : 140, "weapon" : { "class" : "Weapon", "itemId" : "infested01Johannsen" }, "itemOne" : null, "itemTwo" : null, "suit" : null, "backpack" : { "class" : "Backpack", "capacity" : 8, "items" : [] }
}