Characters
Overview
Characters and enemies are all having 8 directions they can look. But only 5 are actually made, the other 3 are mirrored over in the Animation Sets.
But you can also make all 8 directions if you like, we did that for turrets too. Just make sure you have the right settings set in the Animation Sets
Location
The pngs are placed in the folder:
./gfx/units/enemies
./gfx/units/player
The animation files are placed in this folder:
./gfx/anim.
Use the right subfolders for the anim files or else they won't get loaded.
Find out more about the anim files and how to make them over here: Gif Processor
Filenames
Here is how an character should be namend:
name#Animation#Direction.png
Here the example of Wallace:
jennaWallace#Cover#DownRight.png
Animations you need
- Cover
- CoverHit
- Hit
- Idle
- Ko
- Run
- ShootAim
- ShootFire
- ShootReturn
- Strike
- Throw
Please note, some enemies have different animations they need. (turrets for example) Just check them out in the main game for reference.
Direction you need
- Down
- DownRight
- Right
- Up
- UpRight
The other ones are beeing mirrored versions of the ones listed above.
Please note: The cover related animation only have 4 animations. They use this directions:
- DownRight
- LeftDown
- LeftUp
- UpRight
The enemies normally only have 2 directions:
- DownRight
- UpRight