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Showing below up to 40 results in range #51 to #90.
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- MetaData Tool (14:31, 17 September 2014)
- Gif Processor (10:01, 18 September 2014)
- Image Processor (13:04, 18 September 2014)
- AccuracyCurves.json (14:31, 18 September 2014)
- AssetMetaData.json (14:36, 18 September 2014)
- Ai archetypes.json (15:14, 18 September 2014)
- Balancing.json (16:11, 18 September 2014)
- Items.json (13:36, 19 September 2014)
- SkillDescriptions.json (13:38, 19 September 2014)
- LevelPoints.json (14:29, 19 September 2014)
- ProgressPacks.json (14:52, 19 September 2014)
- Suits.json (15:12, 19 September 2014)
- Animation Sets (15:21, 19 September 2014)
- Enemy Unit Files (15:31, 19 September 2014)
- Character Unit Files (16:04, 19 September 2014)
- How to change and add Items and other things (16:24, 19 September 2014)
- Weapons.json (16:29, 19 September 2014)
- Enemies (11:05, 22 September 2014)
- Special FX (12:22, 22 September 2014)
- Masks and Atlas building (12:34, 22 September 2014)
- Video Tutorials (15:30, 22 September 2014)
- Tilesets (13:22, 6 October 2014)
- File names for objects (13:23, 6 October 2014)
- Music and Sound FX (13:49, 6 October 2014)
- Eula for making a Halfway Mod (14:00, 8 October 2014)
- How to write a dialogue (13:54, 10 October 2014)
- Modding Agreement (09:43, 14 October 2014)
- Main Page (09:10, 20 October 2014)
- Developer Codes (10:09, 20 October 2014)
- How the modding system works (some technical details) (10:11, 20 October 2014)
- Modding Overview (13:30, 22 October 2014)
- Object Edit Mode (10:10, 5 November 2014)
- Character Pickup Tutorial (10:22, 5 November 2014)
- Characters (08:11, 3 December 2014)
- Assets Rules and Naming (14:10, 3 February 2015)
- CharacterPortraits (14:18, 3 February 2015)
- Setting up a new mod (06:50, 9 June 2015)
- Enemy Edit Mode (13:42, 6 July 2015)
- Steam Workshop - publishing your mod (13:55, 6 August 2015)
- Map Editor Overview (13:55, 6 August 2015)