Object Edit Mode

From Halfway
Revision as of 10:48, 5 September 2014 by Seminus (Talk | contribs)

Jump to: navigation, search

Controls

  • L-Click: Place selected object
  • R-Click on highlighted Object: Copy the object including its settings.
  • D+L-Click: Delete the selected object.
  • To unselect you current object brush: R-Click anywhere.
  • Select trough overlaying objects: Unselect you current object and use the mouse wheel to cycle through all overlaying objects. (The red one is the currently selected one)
  • Double L-Click on objects will open the Object Properties menu.

Object Layer Rules

Be sure you have a object layer selected before starting to place them.

The Action Layer is your main object layer. All cover objects, objects you want to interact with like doors have to be placed in this object layer. All objects in this layer get sorted visually with the enemies and characters ingame.

Any object layer above the Action Layer are rendered above and are not sorted with the characters.

Any layer below will be rendered below the enemies. (For example a object layer below the action layer can be used for decals.) If you want to place object on top of another object, you need to add a new layer that is placed above the one containing the object you want to place onto. For example: If you have a table in the Action Layer and you want to put some weapons on the table, create a new object layer and place it above the Action Layer and place the weapon on this layer.

But please be note:

  1. Only objects in the Action Layer can have atributes.
  2. All objects placed above the action layer will be rendered over the characters. So be carefull when placeing them and use the collision to prevent the player from coming to close to such objects.


Edit Objects Properties

To edit any object, double click on them to open this menu:

File:ObjectProperties
Object Properties

Atributes

Other Settings