Mission Briefing Target
How it works
This Trigger works similar to the Player Starting Point. But in this case it is used to define the position of the character when the mission briefing starts and all the team member are moving to the map table in the homebase.
- Unit Number: Select which team member is going here.
- Direction: What direction it is looking when arriving.
- Stance: What animation is played when the character arrives.
- Please note that all character in the team need one of these points in the homebase or the game will get stuck.
- Additionally you need to make sure that all the character can reach the point in the homebase.
- To do that you may have to make a sequence that opens the doors of the homebase so the character can walk trough, as they can not open doors. ;)