Revision history of "Masks and Atlas building"

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  • (cur | prev) 12:34, 22 September 2014Seminus (Talk | contribs). . (687 bytes) (+687). . (Created page with "==Overview== All gfx files (objects and character/enemies etc) needs a mask and need to be added to an atlas to improve render performance. No worries, both is an automati...")