Difference between revisions of "Map Editor Overview"

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== The Map Editor ==
 
== The Map Editor ==
 
The map editor is where all the map making takes place. Follow the links below to find more detailed descriptions of what is going on.
 
The map editor is where all the map making takes place. Follow the links below to find more detailed descriptions of what is going on.
 +
'''Note 1:''' The editor was used to create Halfway and has been tested quite a lot. Still there are some bugs and behaviors that can lead into hard crashes. So please save often.
 +
'''Note 2:''' The editor also backups all your levels automatically every 5 minutes into the /backups folder with a version number attached to the level name. (Please note that after 50 minutes it starts to overwrite the first level again. Also: As long as you did not save the level no backup is made. Please save your level as first step if you create a new one)
 
   
 
   
 
[[File:EditorShot01small.png]]
 
[[File:EditorShot01small.png]]
Line 13: Line 15:
  
 
<span style="color:#FF0000">'''C)'''</span> Layer overview. Select/Add/delete and move layers here.
 
<span style="color:#FF0000">'''C)'''</span> Layer overview. Select/Add/delete and move layers here.
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 +
=== Basic Shortcuts ===
 +
 +
See detailed description of the edit options in the subpages of each edit mode.
 +
 +
* Viewport navigation
 +
** Space + L-Click:  move viewport
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** Space + Mouse-Wheel: Zoom viewport
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* Object/Light interaction
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** L-Click with object: Place Object/Light/Enemy
 +
** R-Click on object: Copy Object/Light
 +
** D + L-Click: Delete Object/Light/Enemy
 +
** R-Click in empty space: Unselect Object/Light/Enemy.
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** Double L-Click an object: Open Object/Light/Enemy settings
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*Tile mode
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** L-Click: Place tile
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** R-Click: Copy tile
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** R-Click + drag: Copy multiple objects (Brushes)
 +
  
 
===Load/Save Buttons===
 
===Load/Save Buttons===
  
<span style="color:#FF0000">''' 1)'''</span> New Document.
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<span style="color:#FF0000">'''1)'''</span> New Document.
  
<span style="color:#FF0000">'' '2)'''</span> Open level.
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<span style="color:#FF0000">'''2)'''</span> Open level.
  
<span style="color:#FF0000">'' '3)'''</span> Save current level. (Use Cmd/Ctrl + Shif + S for Save As...)
+
<span style="color:#FF0000">'''3)'''</span> Save current level. (Use Cmd/Ctrl + Shif + S for Save As...)
  
<span style="color:#FF0000">''' 4)'''</span> Resize current level. (You can change the level size at any given time but <span style="color:#FF0000">'''Beware: Undo does not work for this step. Save your level first!'''</span>
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<span style="color:#FF0000">'''4)'''</span> Resize current level. (You can change the level size at any given time but <span style="color:#FF0000">'''Beware: Undo does not work for this step. Save your level first!'''</span>
  
<span style="color:#FF0000">''' 5)'''</span> Undo (Cmd/Ctrl + Z)
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<span style="color:#FF0000">'''5)'''</span> Undo (Cmd/Ctrl + Z)
  
<span style="color:#FF0000">''' 6)'''</span> Redo (Cmd/Ctrl + Z)
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<span style="color:#FF0000">'''6)'''</span> Redo (Cmd/Ctrl + Z)
  
<span style="color:#FF0000">''' 7)'''</span> Play in Editor. (You can test your level anytime directly in the editor. The level gets saved before starting.)
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<span style="color:#FF0000">'''7)'''</span> Play in Editor. (You can test your level anytime directly in the editor. The level gets saved before starting.)
  
<span style="color:#FF0000">''' 8)'''</span> Help. (This opens the Help menu with the shortcuts and a link to this wiki)
+
<span style="color:#FF0000">'''8)'''</span> Help. (This opens the Help menu with the shortcuts and a link to this wiki)
  
 
=== Edit Modes===
 
=== Edit Modes===
  
  
<span style="color:#FF0000">''' 9)'''</span> Tile Edit Mode
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<span style="color:#FF0000">'''9)'''</span> [[Tile Edit Mode]]
  
<span style="color:#FF0000">'''10)'''</span> Object Edit Mode
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<span style="color:#FF0000">'''10)'''</span> [[Object Edit Mode]]
  
<span style="color:#FF0000">'''11)'''</span> Enemy Edit Mode
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<span style="color:#FF0000">'''11)'''</span> [[Enemy Edit Mode]]
  
<span style="color:#FF0000">'''12)'''</span> Light Edit Mode
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<span style="color:#FF0000">'''12)'''</span> [[Light Edit Mode]]
  
<span style="color:#FF0000">'''13)'''</span> Collision Edit Mode
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<span style="color:#FF0000">'''13)'''</span> [[Collision Edit Mode]]
  
<span style="color:#FF0000">'''14)'''</span> Trigger Edit Mode
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<span style="color:#FF0000">'''14)'''</span> [[Trigger Edit Mode]]
  
 
=== Layer Controls ===
 
=== Layer Controls ===

Revision as of 15:53, 4 September 2014

The Map Editor

The map editor is where all the map making takes place. Follow the links below to find more detailed descriptions of what is going on. Note 1: The editor was used to create Halfway and has been tested quite a lot. Still there are some bugs and behaviors that can lead into hard crashes. So please save often. Note 2: The editor also backups all your levels automatically every 5 minutes into the /backups folder with a version number attached to the level name. (Please note that after 50 minutes it starts to overwrite the first level again. Also: As long as you did not save the level no backup is made. Please save your level as first step if you create a new one)

EditorShot01small.png


Section Overview

A) Main viewport: This is where you will see and edit the level. The viewport renders the level like it would ingame. ("What you see is what you get")

B) Tiles, object, light and trigger lists. You can switch between the different categories by selecting one of the tabs.

C) Layer overview. Select/Add/delete and move layers here.

Basic Shortcuts

See detailed description of the edit options in the subpages of each edit mode.

  • Viewport navigation
    • Space + L-Click: move viewport
    • Space + Mouse-Wheel: Zoom viewport
  • Object/Light interaction
    • L-Click with object: Place Object/Light/Enemy
    • R-Click on object: Copy Object/Light
    • D + L-Click: Delete Object/Light/Enemy
    • R-Click in empty space: Unselect Object/Light/Enemy.
    • Double L-Click an object: Open Object/Light/Enemy settings
  • Tile mode
    • L-Click: Place tile
    • R-Click: Copy tile
    • R-Click + drag: Copy multiple objects (Brushes)


Load/Save Buttons

1) New Document.

2) Open level.

3) Save current level. (Use Cmd/Ctrl + Shif + S for Save As...)

4) Resize current level. (You can change the level size at any given time but Beware: Undo does not work for this step. Save your level first!

5) Undo (Cmd/Ctrl + Z)

6) Redo (Cmd/Ctrl + Z)

7) Play in Editor. (You can test your level anytime directly in the editor. The level gets saved before starting.)

8) Help. (This opens the Help menu with the shortcuts and a link to this wiki)

Edit Modes

9) Tile Edit Mode

10) Object Edit Mode

11) Enemy Edit Mode

12) Light Edit Mode

13) Collision Edit Mode

14) Trigger Edit Mode

Layer Controls

15) Move Layer up/down. (This changes the drawing order of the selected layer)

16) Delete selected layer.

17) Add tile layer.

18) Add object layer.

19) Add enemy layer.

20) Hide/Show selected layer.