Difference between revisions of "Map Editor Overview"

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=== Section Overview ===
 
=== Section Overview ===
  
<span style="color:#FF0000">'''A)'''</span> This is the main viewport where you will see and edit the level. This is "What you see is what you get".
+
<span style="color:#FF0000">'''A)'''</span> Main viewport: This is where you will see and edit the level. The viewport renders the level like it would ingame. ("What you see is what you get")
  
<span style="color:#FF0000">'''B)'''</span> This is the tiles, object, light and trigger lists. You can switch between the different categories by selecting one of the tabs.
+
<span style="color:#FF0000">'''B)'''</span> Tiles, object, light and trigger lists. You can switch between the different categories by selecting one of the tabs.
  
<span style="color:#FF0000">'''C)'''</span> This is the layer overview. Select/Add/delete and move layers here.
+
<span style="color:#FF0000">'''C)'''</span> Layer overview. Select/Add/delete and move layers here.
  
 +
===Load/Save Buttons===
  
 
<span style="color:#FF0000">'''1)'''</span> New Document.
 
<span style="color:#FF0000">'''1)'''</span> New Document.
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<span style="color:#FF0000">'''8)'''</span> Help. (This opens the Help menu with the shortcuts and a link to this wiki)
 
<span style="color:#FF0000">'''8)'''</span> Help. (This opens the Help menu with the shortcuts and a link to this wiki)
  
<span style="color:#FF0000">'''9)'''</span>
+
=== Edit Modes===
  
<span style="color:#FF0000">'''10)'''</span>
 
  
<span style="color:#FF0000">'''11)'''</span>
+
<span style="color:#FF0000">'''9)'''</span> Tile Edit Mode
  
<span style="color:#FF0000">'''12)'''</span>
+
<span style="color:#FF0000">'''10)'''</span> Object Edit Mode
  
<span style="color:#FF0000">'''13)'''</span>
+
<span style="color:#FF0000">'''11)'''</span> Enemy Edit Mode
  
<span style="color:#FF0000">'''14)'''</span>
+
<span style="color:#FF0000">'''12)'''</span> Light Edit Mode
  
<span style="color:#FF0000">'''15)'''</span>
+
<span style="color:#FF0000">'''13)'''</span> Collision Edit Mode
  
<span style="color:#FF0000">'''16)'''</span>
+
<span style="color:#FF0000">'''14)'''</span> Trigger Edit Mode
  
<span style="color:#FF0000">'''17)'''</span>
+
=== Layer Controls ===
  
<span style="color:#FF0000">'''18)'''</span>
+
<span style="color:#FF0000">'''15)'''</span> Move Layer up/down. (This changes the drawing order of the selected layer)
  
<span style="color:#FF0000">'''19)'''</span>
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<span style="color:#FF0000">'''16)'''</span> Delete selected layer.
  
<span style="color:#FF0000">'''20)'''</span>
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<span style="color:#FF0000">'''17)'''</span> Add tile layer.
 +
 
 +
<span style="color:#FF0000">'''18)'''</span> Add object layer.
 +
 
 +
<span style="color:#FF0000">'''19)'''</span> Add enemy layer.
 +
 
 +
<span style="color:#FF0000">'''20)'''</span> Hide/Show selected layer.

Revision as of 16:35, 4 September 2014

The Map Editor

The map editor is where all the map making takes place. Follow the links below to find more detailed descriptions of what is going on.

EditorShot01small.png


Section Overview

A) Main viewport: This is where you will see and edit the level. The viewport renders the level like it would ingame. ("What you see is what you get")

B) Tiles, object, light and trigger lists. You can switch between the different categories by selecting one of the tabs.

C) Layer overview. Select/Add/delete and move layers here.

Load/Save Buttons

1) New Document.

2) Open level.

3) Save current level. (Use Cmd/Ctrl + Shif + S for Save As...)

4) Resize current level. (You can change the level size at any given time but Beware: Undo does not work for this step. Save your level first!

5) Undo (Cmd/Ctrl + Z)

6) Redo (Cmd/Ctrl + Z)

7) Play in Editor. (You can test your level anytime directly in the editor. The level gets saved before starting.)

8) Help. (This opens the Help menu with the shortcuts and a link to this wiki)

Edit Modes

9) Tile Edit Mode

10) Object Edit Mode

11) Enemy Edit Mode

12) Light Edit Mode

13) Collision Edit Mode

14) Trigger Edit Mode

Layer Controls

15) Move Layer up/down. (This changes the drawing order of the selected layer)

16) Delete selected layer.

17) Add tile layer.

18) Add object layer.

19) Add enemy layer.

20) Hide/Show selected layer.