File names for objects
From Halfway
How to name a new object
Objects have to be named like this: nameXXX#Y.png
name: the name of the object type XXX: The number of the variation. For example 001, 002 etc. They have allways be 3 digits here!
- Y: The animation number. #0 #1
Note: Default is allways the #0 for the animation. All objects at least need a #0 animation.
Example with a door
door001#0.png
"door": Where as the "door" is the name of the object, this is used in the editor to sort your objects into groupes. "001" The variation of the object. "
- 0": Animation status for closed door
- 1 would be for opening the door
- 2 would be the open door.
So door002#2.png would just show the open door.