A native build of Halfway, using Excelsior JET

Disclaimer: This is a rather technical blog post, and a testimonial about Excelsior JET. The Halfway game code is written in Java using libGDX, a Java game development framework. Both the game itself and libGDX utilise a number of additional Java libraries which interface with system-dependent native libraries on Windows, Linux and Mac OS. Writing … Continue reading A native build of Halfway, using Excelsior JET